My initial inspiration to go with the 'Post-Apocalyptic' genre came from my general love for the genre. I first began to fall in love with the genre in about 2008, when I first played the video game, 'Fallout 3'. I was "blown away" by the atmospherics of the game. The concept of a a vast city such as Washington D.C. being reduced to ruin by a cataclysmic event like a nuclear fallout was very, very enticing and interesting. I thoroughly enjoyed adventuring in the post-apocalyptic wasteland of D.C., and finding travellers trying to survive by any means necessary.
After playing 'Fallout 3', I started watching 'Post-Apocalyptic' movies such as 'The Road', 'The Book of Eli', et cetera. I found the genre to be very intriguing, and have always wanted to try creating such peculiar atmospheres myself. The feeling of emptiness and loneliness, yet knowing that life is still out there.
I also started getting into other kinds of 'Post-Apocalyptic'/'Apocalyptic' movies, like zombie movies. This is something else that I considered doing for my film opening as I love zombies movies/series, however, not the ones that just focus on the 'Horror' aspect. With zombie things, I much prefer the ones that focus on the apocalyptic atmosphere, and the survival aspect -- this usually involving large hordes of zombies being visible on-screen with the protagonists having to avoid detection whilst scavenging for food and supplies, as opposed to individual zombies jumping out of the shadows with a lot of close-ups being used. I decided not to use the 'zombie' idea though as it would require either very good make-up and costume(s), or extensive CG work to model and animate the zombies, which would be very time-consuming.
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